Unity Bastard
Minsk, Belarus🤍❤🤍 —> Poznan, Poland
# +48 883631608
<aside> <img src="/icons/music-artist_purple.svg" alt="/icons/music-artist_purple.svg" width="40px" /> As a Unity XR Developer with 4+ years of hands-on experience, I've immersed myself in various game programming areas, including gameplay, graphics, network and tooling. I developed projects from scratch, worked on R&D projects with blurry inputs and unpredictable results, fit in long-term projects with a pretty complex code base, where maintainability comes first place.
My professional experience is mostly focused on immersive solutions and mobile platforms. I wear many hats and have the ability to transform any concept into an interactive and playable form.
My personal experience, in its turn, oscillates between computational and visual and includes generative systems, procedural mesh generation and mapping of arbitrary computed data on the GPU to arbitrary visual output in general.
I began my career in IT as a Software Testing Engineer working with big companies such as EPAM and Wargaming. However, I eventually discovered that programming was the best medium for self-expression and began exploring it through visual and interactive computing.
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<aside> <img src="/icons/briefcase_purple.svg" alt="/icons/briefcase_purple.svg" width="40px" /> Stan's Assets from KAPPS, Middle Unity Developer
December 2021 - Present
<aside> <img src="/icons/briefcase_purple.svg" alt="/icons/briefcase_purple.svg" width="40px" /> Feeling Digital, Unity XR Developer
January 2019 - July 2021
<aside> <img src="/icons/briefcase_purple.svg" alt="/icons/briefcase_purple.svg" width="40px" /> Wargaming.net, QA Engineer
September 2016 - October 2018
<aside> <img src="/icons/briefcase_purple.svg" alt="/icons/briefcase_purple.svg" width="40px" /> EPAM Systems Inc, Software Testing Engineer
June 2013 - September 2016